SATED Serves Up a Grotesque Roguelike Feast Where the Fridge Wants You Dead


Critical Reflex and Forest Reges revealed during the PC Gaming Show 2026 that SATED is coming to Steam, with registration now open for the first playtest.
This is not a cooking game. It is a descent into a rotting, flesh‑soaked nightmare where your refrigerator hungers, your customers are monsters and one wrong ingredient might turn your dish sentient.

Your Fridge Is Cursed and the Meat Is Calling

SATED begins with a simple premise:
There is bubbling meat down there. And it wants to be eaten.
Players spin a cursed smart fridge to pull up grotesque ingredients, then attempt to satisfy the incomprehensible cravings of their monstrous clientele.

Every choice is a gamble.
Every ingredient is a mistake waiting to happen.

Cook or Be Cooked

This roguelike‑inspired cooking descent forces players to:

  • Spin the fridge for random ingredients
  • Strategize with modifiers or embrace total chaos
  • Gather organs, insects, batteries, human eyes and industrial waste
  • Combine items to create dishes that are barely edible but horrifyingly effective

Balance the ingredients, stir with intent and pray the dish does not become moldy, cursed or alive.

A Kitchen Built on Rot and Ruin

Players are trapped inside a decaying megastructure where each run generates a new underground labyrinth.
Your tram moves between mysterious stations, each offering unpredictable events, encounters and consequences.

Every path is different.
Every path can ruin you in a new way.

Recipe for Disaster

SATED’s systems encourage experimentation and catastrophe in equal measure:

  • Dynamic ingredient modifiers that reshape your kitchen
  • A growing list of horrors with unique tastes
  • A constantly shifting map of stations and events
  • A cooking system where order, timing and chaos all matter

It is a game where creativity and survival collide in the most disgusting ways possible.

A Roguelike From the Depths of Culinary Hell

SATED is shaping up to be a grotesque, stylish and darkly comedic twist on roguelike design.
If you have ever wondered what a cooking show filmed in the bowels of a decaying megastructure would look like, this is your answer.

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